﻿using System.Collections.Generic;
using Microsoft.Xna.Framework;

namespace NDF.XnaLibrary.Models
{
	static class SkeletonToEquipmentBinder
	{
		private static Dictionary<EquipmentSlot, ModelBoneIndex> mEquipmentToBoneIndices = 
			new Dictionary<EquipmentSlot,ModelBoneIndex>(EnumEqualityComparers.EquipmentSlotEqualityComparer.Default)
		{
			{ EquipmentSlot.WeaponSlot1, ModelBoneIndex.R_Hand },
			{ EquipmentSlot.WeaponSlot2, ModelBoneIndex.L_Hand },
		};

		public static Dictionary<EquipmentSlot, ModelBoneIndex> EquipmentToBoneIndices
		{
			get	{ return mEquipmentToBoneIndices; }
		}
	}
}
